Here’s a structured creative guide for developing a story or roleplay based on the premise: (from BioShock ).
: Characters "raised in rapture" are frequently portrayed as finding their voice or escaping their past through the raw, unfiltered stage of the underground idol world. re: underground idol x raised in r*peture
UI: “You don’t clap. Did you hate it?” RR: “Clapping means ‘I want more.’ You don’t want me wanting more.” Here’s a structured creative guide for developing a
Here’s a structured creative guide for developing a story or roleplay based on the premise: (from BioShock ).
: Characters "raised in rapture" are frequently portrayed as finding their voice or escaping their past through the raw, unfiltered stage of the underground idol world.
UI: “You don’t clap. Did you hate it?” RR: “Clapping means ‘I want more.’ You don’t want me wanting more.”