is a primary backend utility used in the Xbox 360 modding scene to create modified NAND images for JTAG and RGH (Reset Glitch Hack) consoles. It acts as a compiler that takes the console's unique CPU key and a original NAND dump to build a custom dashboard (kernel) that allows running unsigned code. Core Technical Features
Would you like a mock CLI output, a comparison table vs. existing tools (Vite, Turbopack, Webpack), or a deeper technical explanation of the module mesh algorithm? xebuild