The save file is divided into blocks (e.g., Block 0: Trainer Info, Block 1: Game Time, Block 2: PC Boxes). The editor parses these blocks using a schema derived from reverse-engineered game code.

If you want granular control—changing a Pokémon's nature, IVs, moves, or even its shiny status—you need to move beyond PowerSaves. This involves installing Custom Firmware (CFW) on your 3DS using tools like and Luma3DS .

| Category | Examples | Technical Offset (Example) | | :--- | :--- | :--- | | | Money, Play Time, Pokedex Completion | 0x0000 – 0x01FF | | Party Pokémon | Species, Level, Moves, IVs/EVs, Shiny Flag | 0x0200 – 0x03FF (per mon) | | PC Storage | Up to 960 Pokémon (32 boxes × 30 slots) | Dynamic block | | Game Flags | Events triggered, Z-Crystals owned, Trial completion | Bitfield at 0x1A00 | | Miscellaneous | Roto Lotto powers, Festival Plaza rank | Varies |