Visual | Studio 32 Bit [verified]
Why does MSVC defaults to the 32 bit toolset on x64 host machines?
| Toolchain | Purpose | |-----------|---------| | | Builds both 32-bit and 64-bit apps | | C++ x86 tools | Specifically the 32-bit compiler and linker | | C++ Clang-cl for x86 | Clang targeting 32-bit | visual studio 32 bit
In older versions (VS 2015 and prior), the "Remote Debugger" was often required to debug x86 apps on different machines. In modern VS, the local debugger handles x86 processes seamlessly on 64-bit Windows via (Windows 32-bit on Windows 64-bit). Why does MSVC defaults to the 32 bit

