Seus Ptgi Works: With Iris Or Oculus

The good news is that . Because Oculus is a direct Forge port of the Iris source code, any shader that runs on one will typically run on the other without modification. Compatibility Overview: Iris vs. Oculus

: You might notice "strange" reflections or black boxes in water. This is often solved by pressing F3 + R to reload shaders or ensuring you are using the Iris & Oculus Flywheel Compat mod if playing with the Create mod. seus ptgi works with iris or oculus

SEUS PTGI (Sonic Ether's Unbelievable Shaders - Path Traced Global Illumination) is compatible with both (Fabric) and Oculus (Forge) . While originally designed for OptiFine, these modern shader loaders have evolved to support the complex software-based ray tracing used in PTGI. 1. Compatibility Overview The good news is that

If you have a version of SEUS PTGI running on Iris or Oculus, it usually implies one of two things: Oculus : You might notice "strange" reflections or

| Bug | Workaround | | :--- | :--- | | | Wait for Iris 1.7+ or use Complementary Shaders for similar GI. | | White screen on loading | Lower render quality to 0.5x, apply, then raise back to 1x. | | Water looks black | Turn off “Fog” in Iris performance settings, or set “Water Opaque” to off in shader options. | | Crash on Forge/Oculus | Ensure Rubidium is exactly the version recommended by Oculus. Mixing versions breaks shaders. |