VOID DriverUnload( PDRIVER_OBJECT DriverObject )
// DxgkDdiStopDevice: Hardware is stopping. NTSTATUS DxgkDdiStopDevice( IN_CONST PVOID MiniportDeviceContext ) wddm 2.0 driver
Less frequent transitions between user mode and kernel mode for better performance. wddm 2.0 driver
if (!NT_SUCCESS(status)) DbgPrint("WDDM Skeleton: WdfDriverCreate failed: 0x%X\n", status); return status; wddm 2.0 driver
To streamline communication between the CPU and independent GPU engines, WDDM 2.0 introduced . These advanced synchronization primitives allow a CPU core or a specific hardware engine on the graphics card to wait on or signal a fence directly. This approach prevents hardware components from idling while waiting for kernel transitions, significantly decreasing overall rendering latency. Technical Advantages for Gaming and Performance