If you have ever tried your hand at creating custom content for , you’ve undoubtedly run into the tool known as FBX2EDF . This essential utility, developed by PiBoSo, acts as the bridge between modern 3D modeling software like Blender or 3DS Max and the proprietary engine used in MX Bikes.
# EDF v1.0 - Converted by fbx2edf OBJECT: "Cube" VERTICES: 8 (0,0,0),(1,0,0),(1,1,0),(0,1,0) FACES: 6 0/1/2/3, 1/5/6/2, ... TRANSFORM: [1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,1] END_OBJECT fbx2edf