During , a mission occurs where the player must navigate the volatile relationship between Prism and Sonar . If their synergy is low, Prism may actively sabotage Sonar by playing a high-decibel, "deafening" sound. Because Sonar relies on sensitive acoustic abilities (resembling bat-like echolocation), this blast of noise effectively "blinds" his primary sense, making him useless in the field unless the player intervenes. How to Resolve the "Deafen Sonar" Scenario
4/5 stars. It’s a great piece of environmental storytelling that proves Prism isn't just a "femme fatale" with high charisma, but a genuine threat to her own teammates when it suits her. prism is playing a loud sound to deafen sonar
relies on bat-like echolocation to identify surroundings and fight. This specific interaction—Prism playing a loud sound to deafen During , a mission occurs where the player
This moment highlights the "toxic" yet "canon" dynamic between the two. While they are often sent out as a synergistic pair, Prism is known to sabotage him, such as trying to trigger his past addictions or using her abilities to mess with his bat-form senses. Gameplay Review: How to Resolve the "Deafen Sonar" Scenario 4/5 stars
: This is an Intellect Check . It represents a quick-thinking tactical solution to mitigate the physical damage of the sound.
In the world of the video game Dispatch , is a hero known for her high charisma and utility abilities, while