: Features a built-in user/group permission layer, enabling admins to grant specific mod features to different player ranks. 🏗️ Evolution from Oxide to uMod
if (!permission.UserHasPermission(player.UserIDString, "myplugin.use")) umod framework
permission.RegisterPermission("myplugin.use", this); : Features a built-in user/group permission layer, enabling
namespace Oxide.Plugins