2025/12/04
The update patch ver. 1.3.0 for the Nintendo Switch version is now available.
[Main update contents]
・Added current events conversations for October 2022 to April 2025
・Added “Both (facing/opposite)” pantograph option for train customization
・Changed so options can be set from the title screen and early in the tutorial
*Please note that scenario additions are in Japanese only.
You can watch it on YouTube, with English subtitles!
Gameplay follows their separate journeys converging: clearing key zones (a port town, a power plant, a nursery cave), each “rescued” Temtem not joining your team, but instead retreating to a safe zone—a repurposed windmill fortress called .
[Early Wave: Small Tems] ──> [Mid-Wave: Mini-Boss Drops Chest] ──> [Final Wave: Tyranak / Galios Boss Battle] 👥 Strategic Co-op Multiplayer temtem swarm
Could you tell me if you are looking to create a , a boss strategy breakdown , or achievement unlocking tips for this game so I can tailor the next section exactly to your needs? Temtem: Swarm - Steam Community As you defeat Temtem, you generate (a new
This is the core differentiator from standard survival modes. As you defeat Temtem, you generate (a new currency specific to this mode). Instead of just upgrading yourself, you spend Glimmer Essence to sabotage your opponent. The Swarm collapses
: Battlegrounds change as you play, presenting environmental hazards and restricted pathways that force players to stay on the move.
The Swarm collapses. Freed Temtem, confused but unharmed, wander back to their habitats. The Mare’s Dream withers—not destroyed, but dormant for another century.
A-Train: All Aboard Tourism is a business simulation game
in which you use the railroad to help towns develop.
In the world of A-Train,
people gather around stations, gradually developing the surrounding town.
As president of your very own railroad company,
you are free to build stations and lay train lines as you see fit.
What kind of railroad will you create? How will you develop the town?
All these choices and more are yours to make.
However, as company president,
your job is about more than just developing the transportation network.
It's important that you decorate your town by establishing subsidiaries
and advertise your company to increase your brand power.
The bigger your company grows,
the more freedom you will have to develop the town,
bringing it ever closer to your ideal.
In each town, you will find a variety of tourist attractions,
from idyllic hot spring districts to ancient historical castles.
There are many tourists who would love to visit these locations at least once.
However, whether these locations ever reach their full potential
depends entirely on your skill.
If a destination is difficult to reach, it will receive few visitors,
regardless of how stunning its sights may be.
Use the railroad, bus lines, and even ferries to envision and enable enjoyable holidays.
Your success will surely be reflected in the number of tourists flocking to your town.
Any town you can envision is yours to create!
Do you want to see a highly developed metropolis?
Perhaps a quiet town, tucked away in the shadow of its beautiful tourist attractions?
How about a bustling city with a highly efficient transportation network?
You decide the town's future.
This story is yours, told with the help of your friends and associates.
Now, it's time to get started on tourism planning
and begin working towards your ideal city!
Gameplay follows their separate journeys converging: clearing key zones (a port town, a power plant, a nursery cave), each “rescued” Temtem not joining your team, but instead retreating to a safe zone—a repurposed windmill fortress called .
[Early Wave: Small Tems] ──> [Mid-Wave: Mini-Boss Drops Chest] ──> [Final Wave: Tyranak / Galios Boss Battle] 👥 Strategic Co-op Multiplayer
Could you tell me if you are looking to create a , a boss strategy breakdown , or achievement unlocking tips for this game so I can tailor the next section exactly to your needs? Temtem: Swarm - Steam Community
This is the core differentiator from standard survival modes. As you defeat Temtem, you generate (a new currency specific to this mode). Instead of just upgrading yourself, you spend Glimmer Essence to sabotage your opponent.
: Battlegrounds change as you play, presenting environmental hazards and restricted pathways that force players to stay on the move.
The Swarm collapses. Freed Temtem, confused but unharmed, wander back to their habitats. The Mare’s Dream withers—not destroyed, but dormant for another century.