Slim: Dx Version 4.0 13.43
context.PixelShader.SetShaderResource(0, _textureView); context.Draw(4, 0);
If you are encountering this version string due to an error or software requirement, consider the following: slim dx version 4.0 13.43
Keep in mind that you need to have the Slim DX 4.0 libraries and the DirectX SDK installed to run this code. Also, error checking has been omitted for brevity. context
: It was designed to be "slim" and lean, minimizing the performance overhead often associated with managed code wrappers. slim dx version 4.0 13.43