Historically, Mac users were limited to CPU rendering. Today, while CPU rendering remains the "gold standard" for stability, V-Ray GPU now supports Apple’s hardware-accelerated ray tracing on newer chips.
Bridging the Gap: The Evolution and Reality of V-Ray on macOS vray mac
The short answer is
The primary challenge for V-Ray on Mac has always been hardware acceleration. V-Ray's most powerful GPU rendering features were originally built on NVIDIA’s CUDA architecture. Because modern Macs use AMD graphics or integrated Apple Silicon instead of NVIDIA GPUs, they lacked native access to these high-speed rendering paths. For years, Mac users were largely restricted to CPU rendering, which, while highly accurate, often lagged behind the rapid speeds achieved by Windows-based GPU setups. The Turning Point: V-Ray 7 and Apple Silicon Historically, Mac users were limited to CPU rendering