Gverb can produce very realistic room environments, from small booths to large halls.
). This allows you to mix the "wet" (reverbed) and "dry" (original) signals using the gain sliders. gverb audacity
are you adding reverb to (vocals, guitar, drums)? Gverb can produce very realistic room environments, from
When you open Gverb ( Effect > Gverb ), you will see a variety of sliders. Understanding these is key to getting the right sound. gverb audacity
If you applied too much, use a Noise Gate ( Effect > Noise Removal and Repair > Noise Gate ) to remove the tail. If you can tell me: