Both sides are armed. Shopkeepers use stun equipment and security gadgets, while shoplifters can throw "cans of peas" or use environmental distractions like creating spills to slow down their pursuers. Visuals and Atmosphere Loss Prevention on Steam
Your mission is to coordinate with teammates to steal every item on a shared shopping list. To succeed, you must blend in with AI-controlled "MPC" (Mock Player Characters) to avoid detection while managing a countdown timer. you are a loss prevention officer game
The thrill comes from the ambiguity. You are not just fighting crime; you are fighting doubt. Was that a theft, or did they just put their phone away? Is that bulge in their pocket merchandise, or just a wallet? The game forces the player to adopt a predatory mindset, profiling virtual customers based on body language, erratic movement, and "tells." It turns a crowded aisle into a puzzle of body language. Both sides are armed